Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Attacked by enemies that Chesley Connor easily defeat. |
2 |
25 |
Gain Enemy if Chesley Connor don't already have one. |
3 |
26 |
Continued as Drifter (Wanderer). |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
35 |
Betrayed by a friend. One of Chesley Connor's Contacts or Allies betrays Chesley Connor, ending Chesley Connor's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
35 |
Became a Scholar (Field Researcher). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
39 |
Voluntarily left Field Researcher |
7 |
39 |
Became a Citizen (Colonist). |
7 |
40 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
43 |
Chesley Connor secretly provide religious rites for a dying leader or noble, although they do not share Chesley Connor's faith. Gain an Ally in the family and a Rival who disagrees with Chesley Connor's choice. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Someone more charismatic but less devout than Chesley Connor has become Chesley Connor's superior. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |