Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Chesley Dendy's Contacts or Allies betrays Chesley Dendy, ending Chesley Dendy's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
26 |
Continued as Merchant (Free Trader). |
3 |
30 |
Make an unexpected connection outside Chesley Dendy's normal circles. Gain a Contact. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
34 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
34 |
Voluntarily left Free Trader |
5 |
34 |
Failed to qualify for Corporate Agent (Agent). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
36 |
Vessel participates in a diplomatic mission. |
5 |
38 |
Attempt at commissioned failed. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Chesley Dendy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
7 |
42 |
Voluntarily left Engineer/Gunner |
7 |
42 |
Failed to qualify for Surveyor (Scout). |
7 |
42 |
Returned to Drifter (Scavenger). |
7 |
44 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
8 |
44 |
Failed to qualify for Physician (Scholar). |
8 |
44 |
Switched to Drifter (Barbarian). |
8 |
48 |
Attacked by enemies and injured. |
8 |
48 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
48 |
Gain Enemy if Chesley Dendy don't already have one. |