Clare Gilbert  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 48 M 1 (-2) 4 (-1) 2 (-2) 7 (0) 7 (0) 8 (0)142778
Daredevil, Overly long toes
 
Skills
Athletics (Dexterity) 1
Electronics (Comms) 1
Engineer 0
Gun Combat (Slug) 2
Heavy Weapons 0
Leadership 1
Mechanic 2
Melee 0
Pilot 0
Profession (Worker) 0
Stealth 0
Streetwise 1
Survival 0
Tactics 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Marine Marine Support Marine02
Merchant Merchant Marine Senior Crewman11
Drifter Barbarian 01
Drifter Scavenger 13
 
EducationGraduated
Merchant Academy Graduated
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Submitted to the draft.
1 18 Became a Marine (Marine Support) with the new title Marine.
1 20 On the front lines of a planetary assault and occupation.
2 22 Continued as Marine (Marine Support).
2 24 Assigned to an assault on an enemy fortress.
2 24 Injured
2 26 Forced to muster out.
3 26 Entered Merchant Academy with the Shipboard curriculum.
3 27 Join a social movement.
3 30 Graduated.
4 30 Became a Merchant (Merchant Marine) with the new title Crewman.
4 30 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 34 A series of bad deals and decisions force Clare Gilbert into bankruptcy. Clare Gilbert salvages what Clare Gilbert can.
5 34 Became a Drifter (Barbarian).
5 35 Severely injured. Fully recovered. Owe 10,000 for medical bills.
6 35 Failed to qualify for Scientist (Scholar).
6 35 Switched to Drifter (Scavenger).
6 37 Attempted a risky adventure and was wildly successful.
6 39 Promoted to Drifter (Scavenger) rank 1.
7 39 Continued as Drifter (Scavenger).
8 43 Continued as Drifter (Scavenger).
8 45 Betrayed by a friend. One of Clare Gilbert's Contacts or Allies betrays Clare Gilbert, ending Clare Gilbert's career. That Contact or Ally becomes a Rival or Enemy.
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