Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Journalist (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Attacked by enemies that Clark Hotty easily defeat. |
2 |
26 |
Gain Enemy if Clark Hotty don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
30 |
Clark Hotty accepted an offer of inducements to betray Clark Hotty's faith. Gain 170,000 in cash. |
4 |
30 |
Became a Entertainer (Artist). |
4 |
34 |
An investigation, tour, project or expedition goes wrong, stranding Clark Hotty far from home. |
5 |
34 |
Became a Citizen (Worker). |
5 |
36 |
Clark Hotty learn something Clark Hotty should not have – a corporate secret, a political scandal – which Clark Hotty can profit from illegally. |
5 |
36 |
Gain a criminal contact. |
6 |
38 |
Continued as Citizen (Worker). |
6 |
42 |
Advanced training in a specialist field. |
7 |
42 |
Continued as Citizen (Worker). |
7 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |