Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Commando) with the new title Least Claw. |
1 |
22 |
A mission goes horribly wrong. Clark Pettitt and several others are captured and mistreated by the enemy. Gain gaoler as Enemy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Clark Pettitt do not know what happened to Clark Pettitt. There is a gap in Clark Pettitt's memory. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
30 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
30 |
Failed to qualify for Merchant Academy. |
5 |
30 |
Returned to Drifter (Scavenger). |
5 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Became a Rogue (Enforcer). |
6 |
33 |
Arrested and charged. |
6 |
33 |
Failed to defend self. Gain an Enemy and go to prison. |
7 |
35 |
Became a Prisoner (Inmate). |
7 |
37 |
Persecuted by a prison gang. |
8 |
39 |
Switched to Prisoner (Thug) with previous rank. |
8 |
43 |
A guard takes a dislike to Clark Pettitt. |
9 |
43 |
Returned to Prisoner (Inmate). |
9 |
47 |
Assigned to difficult or backbreaking labour. |