Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Worker (Citizen). |
2 |
22 |
Became a Drifter (Scavenger). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
28 |
Amnesia. |
4 |
30 |
Voluntarily left Scavenger |
4 |
30 |
Became a Merchant (Broker). |
4 |
33 |
A good deal ensures Clint Evans is living the high life for a few years. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
37 |
A good deal ensures Clint Evans is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Broker) rank 1. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
A series of bad deals and decisions force Clint Evans into bankruptcy. Clint Evans salvages what Clint Evans can. |
7 |
40 |
Became a Scholar (Field Researcher). |
7 |
42 |
Refuse to join a cheat in some fashion. |
7 |
44 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
44 |
Continued as Scholar (Field Researcher). |
8 |
48 |
A rival researcher blackens Clint Evans's name or steals Clint Evans's research. Gain a Rival. |