Columbus Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 48 M 5 (-1) 11 (1) 10 (1) 10 (1) 5 (-1) 10 (1)5BAA5A
Spoiled
 
Skills
Animals (Training) 1
Art (Creative) 0
Athletics 0
Drive (Wheel) 1
Electronics 0
Engineer (M-drive) 1
Flyer (Grav) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 1
Medic 0
Navigation 0
Pilot 0
Profession (Colonist/Farming) 1
Recon 1
Science (Physical Sciences) 0
Seafarer 0
Stealth 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 13
Drifter Scavenger 11
Rogue Thief 11
 
EducationGraduated
Colonial Upbringing Completed
 
Term Age History
1 18 Entered Colonial Upbringing.
1 22 Study Flyer (Wing) as a hobby.
1 26 Left the colonies.
2 26 Became a Citizen (Worker).
2 29 Columbus Peck's business expands, Columbus Peck's corporation grows, or the colony thrives.
3 30 Continued as Citizen (Worker).
3 31 Advanced training in a specialist field.
3 34 Promoted to Citizen (Worker) rank 1.
4 34 Continued as Citizen (Worker).
4 35 Columbus Peck gain experience in a technical field as a computer operator or surveyor.
4 38 Forced to muster out.
5 38 Became a Drifter (Scavenger).
5 40 Find Ancient Technology.
5 42 Promoted to Drifter (Scavenger) rank 1.
6 42 Voluntarily left Scavenger
6 42 Became a Rogue (Thief).
6 45 Columbus Peck commit a legendary crime.
6 46 Promoted to Rogue (Thief) rank 1.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙