Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Advanced training in a specialist field |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Broker). |
3 |
27 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
27 |
Became a Citizen (Colonist). |
4 |
28 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
5 |
28 |
Switched to Army (Infantry) with previous rank. |
5 |
30 |
Severely injured. Fully recovered. |
6 |
30 |
Failed to qualify for Field Researcher (Scholar). |
6 |
30 |
Became a Drifter (Wanderer). |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Given advanced training in a specialist field |
7 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
38 |
Voluntarily left Merchant Marine |
8 |
38 |
Returned to Drifter (Wanderer). |
8 |
41 |
Attacked by enemies and injured. |
8 |
41 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
8 |
41 |
Gain Enemy if Connie Gillis don't already have one. |
9 |
42 |
Continued as Drifter (Wanderer). |
9 |
45 |
Find valuable salvage. |