Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Coy Carson accepted an offer of inducements to betray Coy Carson's faith. Gain 20,000 in cash. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Coy Carson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Failed to qualify for Artist (Entertainer). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Engineer/Gunner). |
3 |
24 |
Abuse Coy Carson's position for profit. |
3 |
27 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
31 |
Vessel participates in a notable military engagement. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
33 |
During a battle, defeat or victory depends on Coy Carson's actions. Coy Carson actions lead to an honorabe discharge. |
6 |
33 |
Failed to qualify for Explorer (Scout). |
6 |
33 |
Became a Drifter (Wanderer). |
6 |
34 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
34 |
Returned to Merchant (Merchant Marine). |
7 |
36 |
A good deal ensures Coy Carson is living the high life for a few years. |
8 |
38 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
41 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
44 |
Coy Carson faith is shaken. |