Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Coy Dwan's ship is damaged, and Coy Dwan have to hitch-hike Coy Dwan's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 6 Contacts. Gain 1 Enemies. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
A series of bad deals and decisions force Coy Dwan into bankruptcy. Coy Dwan salvages what Coy Dwan can. |
3 |
22 |
Became a Scholar (Scientist). |
3 |
24 |
Make a breakthrough in Coy Dwan's field. |
4 |
26 |
Continued as Scholar (Scientist). |
4 |
27 |
Win a prestigious prize for Coy Dwan's work. |
5 |
30 |
Continued as Scholar (Scientist). |
5 |
31 |
Refuse to join a cheat in some fashion. |
6 |
34 |
Continued as Scholar (Scientist). |
6 |
35 |
Caught cheating in some fashion, advancing Coy Dwan's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
6 |
35 |
A disaster leaves several injured, and others blame Coy Dwan, forcing Coy Dwan to leave Coy Dwan's career. Gain a Rival. |
6 |
35 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Gain an Enemy |
7 |
38 |
Continued as Scholar (Scientist). |
7 |
41 |
Make a breakthrough in Coy Dwan's field. |
7 |
42 |
Promoted to Scholar (Scientist) rank 1. |
8 |
42 |
Voluntarily left Scientist |
8 |
42 |
Failed to qualify for Law Enforcement (Agent). |
8 |
42 |
Became a Drifter (Wanderer). |
8 |
43 |
Offered job by a patron. Now owe him a favor. |
8 |
46 |
Forced to muster out. |