Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Curley Weakman botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Curley Weakman do not know what happened to Curley Weakman. There is a gap in Curley Weakman's memory. |
3 |
24 |
Failed to qualify for Colonist (Citizen). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
26 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
26 |
Returned to Drifter (Barbarian). |
4 |
27 |
Find valuable salvage. |
4 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
33 |
Attacked by enemies that Curley Weakman easily defeat. |
5 |
33 |
Gain Enemy if Curley Weakman don't already have one. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Betrayed by a friend. One of Curley Weakman's Contacts or Allies betrays Curley Weakman, ending Curley Weakman's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
38 |
Became a Entertainer (Performer). |
7 |
40 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
7 |
42 |
Promoted to Entertainer (Performer) rank 1. |
8 |
42 |
Continued as Entertainer (Performer). |
8 |
45 |
Refused to criticise a questionable political leader on Curley Weakman's homeworld. |