Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Spend several years jumping from world to world in Dale Heard's scout ship. |
2 |
22 |
Voluntarily left Surveyor |
2 |
22 |
Failed to qualify for Performer (Entertainer). |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Dale Heard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Journalist (Entertainer). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
5 |
28 |
Returned to Drifter (Wanderer). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Dale Heard is caught in the periphery of a scandal. |
6 |
33 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
6 |
34 |
Forced to continue current assignment. |
6 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
7 |
34 |
Continued as Believer (Missionary/Humanitarian). |
7 |
38 |
Dale Heard is chosen to represent Dale Heard's faith in a vid show or other highly public forum. |
7 |
38 |
Forced to muster out. |
8 |
38 |
Switched to Drifter (Scavenger). |
8 |
42 |
Drafted into Merchant Marine |
9 |
42 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
44 |
Make an unexpected connection outside Dale Heard's normal circles. Gain a Contact. |
10 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
46 |
Retired at age 46. |