Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Commanding officer takes an interest in Damon Sim's career. |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Navy (Line/Crew). |
2 |
25 |
Damon Sim foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
3 |
26 |
Voluntarily left Line/Crew |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Amnesia. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Failed to qualify for Law Enforcement (Agent). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
37 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Uncover a major conspiracy against Damon Sim's employers. |
6 |
41 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
41 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Gained a contact. |
7 |
45 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |