Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A sudden war destroys Damon Smith's trade routes and contacts, forcing Damon Smith to flee that region of space. |
1 |
20 |
Gain rebels as Enemy |
2 |
20 |
Failed to qualify for Performer (Entertainer). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Courier). |
2 |
22 |
When dealing with an alien race, Damon Smith botch an opportunity to gather extra intelligence about them. |
2 |
22 |
Damon Smith have no idea what happened to Damon Smith – they found Damon Smith's ship drifting on the fringes of friendly space. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scout (Explorer) with previous rank. |
3 |
27 |
Damon Smith spend a great deal of time on the fringes of Charted Space. |
3 |
27 |
Gain a contact in an alien race. |
3 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
29 |
Damon Smith's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
4 |
32 |
Promoted to Scout (Explorer) rank 2. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
34 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Voluntarily left Explorer |
6 |
36 |
Failed to qualify for Journalist (Entertainer). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
40 |
Gained a contact. |
7 |
40 |
Continued as Drifter (Wanderer). |
7 |
44 |
Gained a contact. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |