Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
2 |
20 |
Became a Scout (Courier). |
2 |
24 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
24 |
Continued as Scout (Courier). |
3 |
27 |
Dan Williams's scout ship is one of the first on the scene to rescue the survivors of a disaster but Dan Williams fail to help. Gain an Enemy. |
3 |
27 |
Dan Williams inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
28 |
Voluntarily left Courier |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Navy (Flight) with the new title Crewman. |
4 |
29 |
During a battle, defeat or victory depends on Dan Williams's actions. Dan Williams actions lead to an honorabe discharge. |
5 |
29 |
Failed to qualify for Surveyor (Scout). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
32 |
Amnesia. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
34 |
Attacked by enemies and injured. |
6 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Gain Enemy if Dan Williams don't already have one. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Failed to qualify for Worker (Citizen). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
40 |
Severely injured. Owe 25,000 for medical bills. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
42 |
Dan Williams is sent to a new community or parish to preach The Word among the poor. |
8 |
44 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
9 |
44 |
Voluntarily left Mainstream Believer |
9 |
44 |
Failed to qualify for Merchant Academy. |
9 |
44 |
Returned to Drifter (Wanderer). |
9 |
46 |
Find an Alien Artifact. |