Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Failed to qualify for Thief (Rogue). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
24 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
33 |
Survived a risky adventure but gained nothing. |
4 |
33 |
Promoted to Drifter (Barbarian) rank 3. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
37 |
Drafted into Merchant Marine |
5 |
37 |
Promoted to Drifter (Barbarian) rank 4 with the new title Chieftain. |
6 |
37 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
40 |
Nearly killed. Owe 15,000 for medical bills. |
7 |
40 |
Became a Scout (Courier). |
7 |
42 |
When dealing with an alien race, Darren May botch an opportunity to gather extra intelligence about them. |
7 |
42 |
Psychologically damaged by Darren May's time in the scouts. |
8 |
44 |
Attempted to change assignments. |
8 |
44 |
Failed to qualify for Explorer (Scout). |
8 |
44 |
Continued as Scout (Courier). |
8 |
45 |
When dealing with an alien race, Darren May have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |