Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Gained a contact. |
1 |
22 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
22 |
Continued as Army (Army Support). |
2 |
26 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
3 |
26 |
Became a Rogue (Enforcer). |
3 |
27 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Attacked by enemies that Darryl King easily defeat. |
4 |
28 |
Gain Enemy if Darryl King don't already have one. |
4 |
31 |
Promoted to Drifter (Barbarian) rank 1. |
5 |
31 |
Voluntarily left Barbarian |
5 |
31 |
Became a Scholar (Field Researcher). |
5 |
33 |
Assigned to work on a secret project for a patron or organisation. |
6 |
35 |
Continued as Scholar (Field Researcher). |
6 |
39 |
A disaster leaves several injured, and others blame Darryl King, forcing Darryl King to leave Darryl King's career. Gain a Rival. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
7 |
39 |
Became a Merchant (Broker). |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
A good deal ensures Darryl King is living the high life for a few years. |
8 |
47 |
Promoted to Merchant (Broker) rank 2. |