Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Embroiled in legal trouble. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
A good deal ensures Derek Graham is living the high life for a few years. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Pirate (Rogue). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Derek Graham's job. |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
39 |
Derek Graham run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
39 |
Became a Scout (Courier). |
7 |
41 |
Derek Graham discover a world, item or information of worth to the Imperium. |
7 |
43 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
43 |
Continued as Scout (Courier). |
8 |
47 |
Gained a contact. |
8 |
47 |
Promoted to Scout (Courier) rank 2. |