Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Dewey Barbary do not know what happened to Dewey Barbary. There is a gap in Dewey Barbary's memory. |
4 |
27 |
Became a Rogue (Enforcer). |
4 |
31 |
Involved in the planning of an impressive heist. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
33 |
Involved in a gambling ring. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
35 |
Continued as Rogue (Enforcer). |
6 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
7 |
39 |
Failed to qualify for Corporate Agent (Agent). |
7 |
39 |
Submitted to the draft. |
7 |
39 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
41 |
Advanced training in a specialist field. |
8 |
43 |
Continued as Navy (Engineer/Gunner). |
8 |
44 |
Dewey Barbary foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
8 |
47 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |