Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
24 |
Involved in a feud with a rival criminal organization. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
29 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
35 |
Find valuable salvage. |
5 |
38 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
6 |
38 |
Continued as Drifter (Barbarian). |
6 |
39 |
Suffer from a life-threatening illness. |
7 |
39 |
Became a Citizen (Colonist). |
7 |
42 |
Dewitt McMillan's business expands, Dewitt McMillan's corporation grows, or the colony thrives. |
7 |
43 |
Promoted to Citizen (Colonist) rank 1. |
8 |
43 |
Continued as Citizen (Colonist). |
8 |
45 |
Spent time maintaining and using heavy vehicles. |
8 |
47 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |