Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Doctor Douglas discover a world, item or information of worth to the Imperium. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Psychologically damaged by Doctor Douglas's time in the scouts. |
3 |
25 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
25 |
Became a Drifter (Barbarian). |
3 |
29 |
Nearly killed. Owe 30,000 for medical bills. |
4 |
29 |
Failed to qualify for Explorer (Scout). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Returned to Scout (Courier). |
4 |
32 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
5 |
32 |
Switched to Drifter (Wanderer). |
5 |
34 |
Severely injured. Owe 5,000 for medical bills. |
6 |
34 |
Became a Entertainer (Artist). |
6 |
37 |
Doctor Douglas is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
A new romantic starts. Gain an Ally. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
Doctor Douglas is sent to a new community or parish to preach The Word among the poor. |
8 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |