Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Don Head's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
26 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Attempt at commissioned failed. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Cavalry) with previous rank. |
3 |
27 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
27 |
Returned to Scout (Explorer). |
4 |
29 |
Psychologically damaged by Don Head's time in the scouts. |
5 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Don Head come into conflict with a splinter group Don Head's own religion which maintains Don Head's version is the wrong one. Gain 2 Rivals. |
6 |
31 |
Became a Drifter (Wanderer). |
6 |
34 |
Spend time with an alien race. Gain a contact. |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
36 |
Betrayed by a friend. One of Don Head's Contacts or Allies betrays Don Head, ending Don Head's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
36 |
Returned to Believer (Holy Warrior). |
8 |
40 |
Don Head faith is shaken. |
9 |
40 |
Continued as Believer (Holy Warrior). |
9 |
44 |
Opponents of Don Head's belief system ambush Don Head. |
9 |
44 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
44 |
Switched to Drifter (Scavenger). |
10 |
48 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
48 |
Retired at age 48. |