Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Scientist) rank 1. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Good fortune |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
30 |
Assigned to an urbanised planet torn by war. |
3 |
30 |
Attempt at commissioned failed. |
4 |
30 |
Continued as Army (Infantry). |
4 |
34 |
Duane Tow is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
5 |
34 |
Became a Scout (Explorer). |
5 |
36 |
Perform an exemplary service for the scouts. |
5 |
38 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
38 |
Continued as Scout (Explorer). |
6 |
40 |
Psychologically damaged by Duane Tow's time in the scouts. |
7 |
40 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
40 |
Became a Drifter (Scavenger). |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
47 |
Attacked by enemies and injured. |
8 |
47 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
8 |
47 |
Gain Enemy if Duane Tow don't already have one. |