Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Become leader in social movement. |
1 |
19 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Entertainer (Performer). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Citizen (Corporate). |
3 |
26 |
Duncan Cooper is rewarded for Duncan Cooper's diligence or cunning. |
4 |
29 |
Continued as Citizen (Corporate). |
4 |
33 |
Duncan Cooper learn something Duncan Cooper should not have – a corporate secret, a political scandal – which Duncan Cooper can profit from illegally. |
4 |
33 |
Gain a criminal contact. |
4 |
33 |
Promoted to Citizen (Corporate) rank 1. |
5 |
33 |
Continued as Citizen (Corporate). |
5 |
37 |
Advanced training in a specialist field. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
38 |
Duncan Cooper gain experience in a technical field as a computer operator or surveyor. |
6 |
41 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
7 |
41 |
Continued as Citizen (Corporate). |
7 |
42 |
Duncan Cooper learn something Duncan Cooper should not have – a corporate secret, a political scandal – which Duncan Cooper can profit from illegally. |
7 |
45 |
Forced to muster out. |