Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Make an unexpected connection outside Duncan Gilbert's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
24 |
A new romantic starts. Gain an Ally. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Broker) rank 1. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
28 |
A good deal ensures Duncan Gilbert is living the high life for a few years. |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
33 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Make an unexpected connection outside Duncan Gilbert's normal circles. Gain a Contact. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Pirate (Rogue). |
6 |
38 |
Became a Drifter (Scavenger). |
6 |
39 |
Offered job by a patron. Now owe him a favor. |
6 |
42 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
42 |
Became a Entertainer (Journalist). |
7 |
43 |
Gain a patron in the arts. Gain an Ally |
7 |
46 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |