Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
25 |
Dylan Brown is rewarded for Dylan Brown's diligence or cunning. |
2 |
26 |
Promoted to Citizen (Worker) rank 1. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
27 |
Spent time maintaining and using heavy vehicles. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
34 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
37 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Failed to qualify for Merchant Academy. |
6 |
37 |
Submitted to the draft. |
6 |
37 |
Became a Scout (Explorer). |
6 |
40 |
Dylan Brown inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
40 |
Became a Drifter (Wanderer). |
7 |
44 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
8 |
44 |
Failed to qualify for Field Researcher (Scholar). |
8 |
44 |
Switched to Drifter (Scavenger). |
8 |
47 |
Betrayed by a friend. One of Dylan Brown's Contacts or Allies betrays Dylan Brown, ending Dylan Brown's career. That Contact or Ally becomes a Rival or Enemy. |