Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
19 |
A job goes wrong, forcing Earl Brewer to flee off-planet. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Given specialist training in vehicles. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
24 |
Rewarded for a successful mission. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
31 |
Became a Scout (Explorer). |
5 |
33 |
Earl Brewer have no idea what happened to Earl Brewer – they found Earl Brewer's ship drifting on the fringes of friendly space. |
6 |
33 |
Became a Merchant (Broker). |
6 |
35 |
Imperial trade restrictions force Earl Brewer out of business. |
7 |
35 |
Became a Entertainer (Performer). |
7 |
39 |
An investigation, tour, project or expedition goes wrong, stranding Earl Brewer far from home. |
8 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Earl Brewer is chosen to represent Earl Brewer's faith in a vid show or other highly public forum. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
45 |
Earl Brewer is chosen to represent Earl Brewer's faith in a vid show or other highly public forum. |