Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Failed to qualify for Psionic Community. |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Earle Herrera run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Explorer). |
2 |
24 |
Earle Herrera's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Failed to qualify for Corporate Agent (Agent). |
3 |
24 |
Returned to Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Earle Herrera's Contacts or Allies betrays Earle Herrera, ending Earle Herrera's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Earle Herrera come into conflict with a splinter group Earle Herrera's own religion which maintains Earle Herrera's version is the wrong one. Gain 2 Rivals. |
5 |
30 |
Failed to qualify for Physician (Scholar). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Returned to Scout (Explorer). |
5 |
32 |
Earle Herrera spend a great deal of time on the fringes of Charted Space. |
5 |
32 |
Earle Herrera have no idea what happened to Earle Herrera – they found Earle Herrera's ship drifting on the fringes of friendly space. |
6 |
34 |
Continued as Scout (Explorer). |
6 |
36 |
Severely injured. Owe 7,500 for medical bills. |
6 |
38 |
Promoted to Scout (Explorer) rank 2 with the new title Scout. |
7 |
38 |
Continued as Scout (Explorer). |
7 |
42 |
Earle Herrera inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
8 |
42 |
Failed to qualify for Corporate (Citizen). |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
45 |
Severely injured. Owe 20,000 for medical bills. |