Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Go undercover to investigate an enemy. |
2 |
23 |
Betrayed by a friend. One of Edd Fabble's Contacts or Allies betrays Edd Fabble, ending Edd Fabble's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
Hard times caused by a lack of interstellar trade costs Edd Fabble's job. |
4 |
30 |
Became a Rogue (Enforcer). |
4 |
34 |
Edd Fabble commit a legendary crime. |
4 |
34 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
34 |
Continued as Rogue (Enforcer). |
5 |
38 |
Edd Fabble spend months in the dangerous criminal underworld. |
5 |
38 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
38 |
Continued as Rogue (Enforcer). |
6 |
40 |
A job goes wrong, forcing Edd Fabble to flee off-planet. |
7 |
40 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Edd Fabble is chosen to represent Edd Fabble's faith in a vid show or other highly public forum. |
7 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
44 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Edd Fabble accepted an offer of inducements to betray Edd Fabble's faith. Gain 460,000 in cash. |