Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Marine Support) with the new title Marine. |
1 |
19 |
Assigned to an assault on an enemy fortress. |
1 |
19 |
Injured |
1 |
22 |
Attempt at commissioned failed. |
2 |
22 |
Continued as Marine (Marine Support). |
2 |
23 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
3 |
26 |
Voluntarily left Marine Support |
3 |
26 |
Became a Army (Infantry) with the new title Private. |
3 |
30 |
Forced out after co-operating with military investigation in commanding officer's illegal activity. |
4 |
30 |
Failed to qualify for Law Enforcement (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Returned to Marine (Marine Support). |
4 |
33 |
Assigned to a black ops mission. |
5 |
34 |
Continued as Marine (Marine Support). |
5 |
38 |
Refused to take part in a black ops mission that goes against the conscience and ejected from the service. |
6 |
38 |
Became a Scholar (Physician). |
6 |
41 |
A disaster leaves several injured, and others blame Edgar Clarke, forcing Edgar Clarke to leave Edgar Clarke's career. Gain a Rival. |
6 |
41 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
7 |
41 |
Failed to qualify for Courier (Scout). |
7 |
41 |
Became a Drifter (Scavenger). |
7 |
44 |
Betrayed by a friend. One of Edgar Clarke's Contacts or Allies betrays Edgar Clarke, ending Edgar Clarke's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
46 |
A series of bad deals and decisions force Edgar Clarke into bankruptcy. Edgar Clarke salvages what Edgar Clarke can. |