Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
War breaks out, triggering a mandatory draft. |
1 |
20 |
Fled from the draft. |
1 |
26 |
Failed as a colonist. |
2 |
26 |
Became a Drifter (Barbarian). |
2 |
27 |
Betrayed by a friend. One of Edison Head's Contacts or Allies betrays Edison Head, ending Edison Head's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
28 |
Edison Head come into conflict with a splinter group Edison Head's own religion which maintains Edison Head's version is the wrong one. Gain 2 Rivals. |
4 |
28 |
Failed to qualify for Thief (Rogue). |
4 |
28 |
Switched to Drifter (Wanderer). |
4 |
30 |
Drafted into Cavalry |
5 |
32 |
Became a Army (Cavalry) with the new title Private. |
5 |
36 |
Assigned to an urbanised planet torn by war. |
6 |
36 |
Continued as Army (Cavalry). |
6 |
39 |
Unit is slaughtered in a disastrous battle, for which Edison Head blame Edison Head's commander. Gain commander as Enemy. |
7 |
39 |
Returned to Drifter (Wanderer). |
7 |
43 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
43 |
Returned to Believer (Mainstream Believer). |
8 |
45 |
Edison Head is sent to a new community or parish to preach The Word among the poor. |