Edith Cunningham  

Species Age Sex Str Dex End Int Edu SocUPP
Geonee 48 M 2 (-2) 4 (-1) 4 (-1) 9 (1) 10 (1) 4 (-1)2449A4
Wishy washy, Enchanting, Scars from self-harm
 
Skills
Athletics 0
Deception 2
Drive (Hovercraft) 1
Drive (Track) 1
Electronics 0
Gun Combat 0
Gunner 0
Investigate 1
Language (Floriani (Florian League)) 1
Mechanic 0
Melee (Blade) 1
Pilot (Small Craft) 1
Science (Space Sciences) 0
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Line/Crew Ensign1 / 01
Agent Corporate Agent Field Agent24
Drifter Scavenger 01
Merchant Free Trader 01
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 22 Vessel participates in a notable military engagement.
1 22 Commissioned in Navy (Line/Crew) with the new title Ensign.
2 22 Voluntarily left Line/Crew
2 22 Became a Agent (Corporate Agent).
2 25 Given specialist training in vehicles.
2 26 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 26 Continued as Agent (Corporate Agent).
3 27 Uncover a major conspiracy against Edith Cunningham's employers.
3 30 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 30 Continued as Agent (Corporate Agent).
4 34 Edith Cunningham went above and beyond the call of duty.
5 34 Continued as Agent (Corporate Agent).
5 38 Hard times caused by a lack of interstellar trade costs Edith Cunningham's job.
6 38 Failed to qualify for Merchant Academy.
6 38 Became a Drifter (Scavenger).
6 42 Betrayed by a friend. One of Edith Cunningham's Contacts or Allies betrays Edith Cunningham, ending Edith Cunningham's career. That Contact or Ally becomes a Rival or Enemy.
7 42 Became a Merchant (Free Trader).
7 45 Severely injured. Fully recovered. Owe 10,000 for medical bills.
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