Edmund Buckman  

Species Age Sex Str Dex End Int Edu SocUPP
Luriani 48 M 3 (-1) 6 (0) 7 (0) 10 (1) 9 (1) 6 (0)367A96
Sentimental, Harried, Impatient
 
Skills
Admin 1
Astrogation 0
Athletics (Endurance) 1
Broker 1
Deception 0
Electronics 0
Gun Combat 0
Mechanic 0
Medic 0
Pilot (Spacecraft) 1
Profession (Freeloader/Scrounging) 1
Science (Social Sciences) 0
Seafarer 0
Streetwise 1
Survival 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Surveyor 01
Drifter Wanderer 15
Merchant Broker 11
 
Term Age History
1 18 Became a Scout (Surveyor).
1 22 Psychologically damaged by Edmund Buckman's time in the scouts.
2 22 Became a Drifter (Wanderer).
2 23 Good fortune
3 26 Continued as Drifter (Wanderer).
3 29 Find valuable salvage.
4 30 Continued as Drifter (Wanderer).
4 34 Attacked by enemies and injured.
4 34 Injured. Fully recovered. Owe 5,000 for medical bills.
4 34 Gain Enemy if Edmund Buckman don't already have one.
5 34 Continued as Drifter (Wanderer).
5 35 Attacked by enemies and injured.
5 35 Severely injured. Fully recovered. Owe 2,500 for medical bills.
5 35 Gain Enemy if Edmund Buckman don't already have one.
5 38 Promoted to Drifter (Wanderer) rank 1.
6 38 Continued as Drifter (Wanderer).
6 40 Gained a contact.
6 42 Forced to muster out.
7 42 Became a Merchant (Broker).
7 46 Given advanced training in a specialist field
7 46 Promoted to Merchant (Broker) rank 1.
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