Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
23 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Became a Citizen (Corporate). |
3 |
26 |
Edwin Lamb gain experience in a technical field as a computer operator or surveyor. |
4 |
27 |
Voluntarily left Corporate |
4 |
27 |
Failed to qualify for Scientist (Scholar). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Attacked by enemies and injured. |
4 |
29 |
Severely injured. Owe 1,250 for medical bills. |
4 |
29 |
Gain Enemy if Edwin Lamb don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Attacked by enemies that Edwin Lamb easily defeat. |
5 |
32 |
Gain Enemy if Edwin Lamb don't already have one. |
5 |
35 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
35 |
Continued as Drifter (Wanderer). |
6 |
37 |
Betrayed by a friend. One of Edwin Lamb's Contacts or Allies betrays Edwin Lamb, ending Edwin Lamb's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
41 |
A series of bad deals and decisions force Edwin Lamb into bankruptcy. Edwin Lamb salvages what Edwin Lamb can. |
8 |
41 |
Switched to Drifter (Barbarian). |
8 |
42 |
Suffer from a life-threatening illness. |
9 |
42 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
42 |
Retired at age 42. |
9 |
42 |
Retired. |
9 |
43 |
Spend time with an alien race. Gain a contact. |
10 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |