Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
A police detective or rival criminal forces Elder Habborlain to flee and vows to hunt Elder Habborlain down. Gain an Enemy. |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
32 |
Gained a contact. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
32 |
Continued as Drifter (Wanderer). |
5 |
36 |
Offered job by a patron. Now owe him a favor. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 2. |
6 |
36 |
Became a Citizen (Worker). |
6 |
40 |
Elder Habborlain learn something Elder Habborlain should not have – a corporate secret, a political scandal – which Elder Habborlain can profit from illegally. |
6 |
40 |
Promoted to Citizen (Worker) rank 1. |
7 |
40 |
Continued as Citizen (Worker). |
7 |
41 |
Elder Habborlain's business expands, Elder Habborlain's corporation grows, or the colony thrives. |
7 |
44 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
8 |
44 |
Continued as Citizen (Worker). |
8 |
46 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |