Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Widely recognized. |
1 |
28 |
Left the colonies with honors. |
2 |
28 |
Failed to qualify for Free Trader (Merchant). |
2 |
28 |
Became a Drifter (Barbarian). |
2 |
31 |
Suffer from a life-threatening illness. |
3 |
31 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
34 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
4 |
34 |
Became a Scout (Surveyor). |
4 |
37 |
Elisha Caldwell survey an alien world. |
4 |
38 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
38 |
Attempted to change assignments. |
5 |
38 |
Switched to Scout (Courier) with previous rank. |
5 |
39 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Continued as Scout (Courier). |
6 |
44 |
Elisha Caldwell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elisha Caldwell fail to help. Gain an Enemy. |
6 |
44 |
Elisha Caldwell's ship is damaged, and Elisha Caldwell have to hitch-hike Elisha Caldwell's way back across the stars to the nearest scout base. |
6 |
44 |
Gain 6 Contacts. Gain 3 Enemies. |