Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Elisha Donaldson's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
Serve as the courier for an important message from the Imperium. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Elisha Donaldson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elisha Donaldson fail to help. Gain an Enemy. |
3 |
29 |
Psychologically damaged by Elisha Donaldson's time in the scouts. |
3 |
30 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Elisha Donaldson's ship is ambushed by enemy vessels. Elisha Donaldson successfully ran to the jump point. |
4 |
34 |
Promoted to Scout (Surveyor) rank 4. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scout (Explorer) with previous rank. |
5 |
35 |
Elisha Donaldson have no idea what happened to Elisha Donaldson – they found Elisha Donaldson's ship drifting on the fringes of friendly space. |
6 |
35 |
Failed to qualify for Law Enforcement (Agent). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
38 |
Failed to qualify for Merchant Academy. |
7 |
38 |
Became a Drifter (Wanderer). |
7 |
42 |
Find valuable salvage. |
7 |
42 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
42 |
Continued as Drifter (Wanderer). |
8 |
46 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |