Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
Elisha Snyder foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
25 |
Advanced training in a specialist field. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
27 |
Good fortune |
4 |
30 |
Continued as Merchant (Free Trader). |
4 |
32 |
Smuggle illegal items onto a planet. |
5 |
34 |
Continued as Merchant (Free Trader). |
5 |
37 |
Embroiled in legal trouble. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Voluntarily left Free Trader |
6 |
38 |
Became a Entertainer (Artist). |
6 |
40 |
Public opinion turns on Elisha Snyder. |
7 |
40 |
Became a Drifter (Scavenger). |
7 |
44 |
Survived a risky adventure but gained nothing. |
8 |
44 |
Continued as Drifter (Scavenger). |
8 |
48 |
Find valuable salvage. |