Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
24 |
Left the colonies. |
2 |
24 |
Became a Scout (Explorer). |
2 |
28 |
Elliot Quaman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Elliot Quaman fail to help. Gain an Enemy. |
2 |
28 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
28 |
Continued as Scout (Explorer). |
3 |
32 |
Elliot Quaman's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
3 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
32 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
34 |
Arrested |
5 |
34 |
Became a Prisoner (Fixer). |
5 |
38 |
Joined a prison gang |
6 |
38 |
Continued as Prisoner (Fixer). |
6 |
42 |
Parole hearing. |
6 |
42 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Forced to continue current assignment. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |