Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong; Ellwood Beale and several others are captured and mistreated by the enemy. Gain Ellwood Beale's jailer as an Enemy. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
24 |
Ellwood Beale reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Ellwood Beale sponge off Ellwood Beale's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
4 |
27 |
Voluntarily left Dilettante |
4 |
27 |
Became a Merchant (Broker). |
4 |
29 |
Make an unexpected connection outside Ellwood Beale's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Broker). |
5 |
35 |
Given advanced training in a specialist field |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Promoted to Merchant (Broker) rank 1. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
43 |
Gained a contact. |
7 |
43 |
Forced to muster out. |
8 |
43 |
Failed to qualify for Merchant Academy. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
44 |
Victim of a crime |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |