Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Elmo Armstrong faith is shaken. |
2 |
22 |
Voluntarily left Holy Warrior |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Attempted a risky adventure and was injured. |
2 |
26 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
30 |
Voluntarily left Barbarian |
4 |
30 |
Returned to Believer (Holy Warrior). |
4 |
34 |
Elmo Armstrong come into conflict with a splinter group Elmo Armstrong's own religion which maintains Elmo Armstrong's version is the wrong one. Gain 2 Rivals. |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
Make an unexpected connection outside Elmo Armstrong's normal circles. Gain a Contact. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
46 |
A sudden war destroys Elmo Armstrong's trade routes and contacts, forcing Elmo Armstrong to flee that region of space. |
7 |
46 |
Gain rebels as Enemy |