Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Severely injured. Fully recovered. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
21 |
Given specialist training in vehicles. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
27 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
27 |
Failed to qualify for Star Marine (Marine). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Encounter a Psionic institute. |
4 |
29 |
Tested for psionic powers |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
5 |
33 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
5 |
35 |
Promoted to Psion (Psi-Warrrior) rank 1. |
6 |
35 |
Continued as Psion (Psi-Warrrior). |
6 |
38 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
6 |
39 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
7 |
39 |
Continued as Psion (Psi-Warrrior). |
7 |
42 |
Gift causes a former ally to turn on Elsie Harris and betray Elsie Harris. One Ally or Contact becomes an Enemy. |
8 |
42 |
Switched to Drifter (Barbarian). |
8 |
44 |
Encounter a Psionic institute. |