Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Imperial trade restrictions force Emerson Broderib out of business. |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
23 |
Attacked by enemies and injured. |
2 |
23 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
23 |
Gain Enemy if Emerson Broderib don't already have one. |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Emerson Broderib do not know what happened to Emerson Broderib. There is a gap in Emerson Broderib's memory. |
4 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
30 |
Emerson Broderib spend months in the dangerous criminal underworld. |
4 |
31 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
33 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
6 |
33 |
Failed to qualify for Line/Crew (Navy). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
6 |
34 |
Special assignment or duty on board ship. |
7 |
37 |
Attempted to change assignments. |
7 |
37 |
Failed to qualify for Flight (Navy). |
7 |
37 |
Continued as Navy (Engineer/Gunner). |
7 |
39 |
Advanced training in a specialist field. |
7 |
41 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
8 |
41 |
Continued as Navy (Engineer/Gunner). |
8 |
42 |
Emerson Broderib foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
9 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
45 |
Retired at age 45. |