Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Emmet Clubb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emmet Clubb fail to help. Gain an Enemy. |
1 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Emmet Clubb spend a great deal of time on the fringes of Charted Space. |
2 |
24 |
Emmet Clubb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Noble (Dilettante) with the new title Wastrel. |
3 |
28 |
Inherit a gift from a rich relative. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Noble (Dilettante) rank 1. |
4 |
30 |
Continued as Noble (Dilettante). |
4 |
34 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Noble (Diplomat) with the new title 2nd Secretary and previous rank. |
5 |
37 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
5 |
38 |
Promoted to Noble (Diplomat) rank 3 with the new title 1st Secretary. |
6 |
38 |
Continued as Noble (Diplomat). |
6 |
41 |
Political manoeuvrings usurp Emmet Clubb's position. Gain a Rival. |
7 |
41 |
Became a Merchant (Broker). |
7 |
42 |
Smuggle illegal items onto a planet. |