Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Emmitt Franklin easily defeat. |
1 |
21 |
Gain Enemy if Emmitt Franklin don't already have one. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Moved to a new world. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Attacked by enemies and injured. |
3 |
29 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
29 |
Gain Enemy if Emmitt Franklin don't already have one. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Drafted into Merchant Marine |
4 |
34 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Make an unexpected connection outside Emmitt Franklin's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
42 |
Continued as Merchant (Merchant Marine). |
7 |
46 |
Gained a contact. |
7 |
46 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |