Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Perform an exemplary service for the scouts. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
29 |
Suffer from a life-threatening illness. |
4 |
29 |
Failed to qualify for Free Trader (Merchant). |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
31 |
Ephriam Bryant do not know what happened to Ephriam Bryant. There is a gap in Ephriam Bryant's memory. |
5 |
31 |
Entered Merchant Academy with the Business curriculum. |
5 |
33 |
Moved to a new world. |
5 |
35 |
Graduated with honors. |
6 |
35 |
Became a Merchant (Broker). |
6 |
35 |
Promoted to Merchant (Broker) rank 1. |
6 |
35 |
Promoted to Merchant (Broker) rank 2. |
6 |
36 |
Make an unexpected connection outside Ephriam Bryant's normal circles. Gain a Contact. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
41 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
43 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
45 |
Befriend a useful ally in one sphere. Gain an Ally. |
8 |
47 |
Promoted to Merchant (Broker) rank 4. |
9 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
47 |
Retired at age 47. |