Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
22 |
Graduated with honors. |
2 |
22 |
Became a Army (Infantry) with the new title Private. |
2 |
26 |
Severely injured. Fully recovered. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
30 |
Gained a contact. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
37 |
Attacked by enemies that Erick McGrath easily defeat. |
5 |
37 |
Gain Enemy if Erick McGrath don't already have one. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
42 |
Erick McGrath do not know what happened to Erick McGrath. There is a gap in Erick McGrath's memory. |
7 |
42 |
Failed to qualify for Broker (Merchant). |
7 |
42 |
Submitted to the draft. |
7 |
42 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
46 |
A mission goes wrong and Erick McGrath is stranded behind enemy lines. Ejected from the service. |