Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Contact with Government. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
24 |
Became a Army (Infantry) with the new title Private. |
3 |
26 |
Severely injured. |
4 |
26 |
Became a Entertainer (Artist). |
4 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
30 |
Promoted to Entertainer (Artist) rank 1. |
5 |
30 |
Continued as Entertainer (Artist). |
5 |
33 |
Spend time with an alien race. Gain a contact. |
5 |
34 |
Promoted to Entertainer (Artist) rank 2. |
6 |
34 |
Continued as Entertainer (Artist). |
6 |
37 |
Refused to criticise a questionable political leader on Essie Graves's homeworld. |
6 |
38 |
Promoted to Entertainer (Artist) rank 3. |
7 |
38 |
Voluntarily left Artist |
7 |
38 |
Became a Scout (Surveyor). |
7 |
40 |
Essie Graves survey an alien world. |
8 |
42 |
Continued as Scout (Surveyor). |
8 |
45 |
Essie Graves's scout ship is one of the first on the scene to rescue the survivors of a disaster but Essie Graves fail to help. Gain an Enemy. |
8 |
45 |
Essie Graves have no idea what happened to Essie Graves – they found Essie Graves's ship drifting on the fringes of friendly space. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
46 |
Retired at age 46. |