Retired Crewman Esther Terry  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 48 M 4 (-1) 1 (-2) 2 (-2) 8 (0) 8 (0) 9 (1)412889
Messy
 
Skills
Drive (Wheel) 1
Electronics 0
Engineer 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 0
Pilot 0
Profession (Worker/Metalworking) 1
Science (Social Sciences) 0
Streetwise 2
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Worker 03
Drifter Scavenger 13
Merchant Merchant Marine Crewman02
 
Name Type Affinity Enmity Power Influence Species
Alma Lawlor Contact 3 0 6 2 Kargol (F/68)
 
Term Age History
1 18 Became a Citizen (Worker).
1 20 Advanced training in a specialist field.
2 22 Continued as Citizen (Worker).
2 25 Esther Terry is rewarded for Esther Terry's diligence or cunning.
3 26 Continued as Citizen (Worker).
3 30 Spent time maintaining and using heavy vehicles.
4 30 Voluntarily left Worker
4 30 Became a Drifter (Scavenger).
4 34 Find valuable salvage.
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Continued as Drifter (Scavenger).
5 37 Offered job by a patron. Now owe him a favor.
6 38 Failed to qualify for Administrator (Noble).
6 38 Continued as Drifter (Scavenger).
6 40 Scarred. Fully recovered. Owe 2,500 for medical bills.
7 40 Failed to qualify for Explorer (Scout).
7 40 Submitted to the draft.
7 40 Became a Merchant (Merchant Marine) with the new title Crewman.
7 43 Given advanced training in a specialist field
8 44 Aging Crisis. Owe 10,000 for medical bills.
8 44 Retired at age 44.
8 44 Continued as Merchant (Merchant Marine).
8 45 Make an unexpected connection outside Esther Terry's normal circles. Gain a Contact.
8 48 Forced to muster out.
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