Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
25 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
27 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
31 |
Arrested |
5 |
31 |
Became a Prisoner (Inmate). |
5 |
34 |
Hire a new lawyer. |
6 |
35 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
7 |
39 |
Returned to Prisoner (Inmate). |
7 |
42 |
Escaped from prison. |
7 |
43 |
Promoted to Prisoner (Inmate) rank 1. |
8 |
43 |
Failed to qualify for Artist (Entertainer). |
8 |
43 |
Became a Drifter (Barbarian). |
8 |
47 |
Survived a risky adventure but gained nothing. |
8 |
47 |
Promoted to Drifter (Barbarian) rank 1. |